Tag advanced concept design

AcD: Digital Specimens – Sphere

One of the benefits, not just of Modo, but among nearly all 3D packages is the ability to utilize procedural textures when surfacing a 3D object.  In layman’s terms, procedural textures are small mathematics-based routines that simulate such surfaces as wood, marble and other natural (and unnatural) textures. One technique that I recently learned involves [...]

AcD: The Human Element

I spent the past few days doing more experimentation with Modo and quickly learned that the latest version includes sample meshes and textures.  While I typically don’t like use pre-built elements, they do allow one to focus on the core creative vs. being concerned with every discrete element within the piece. Fortunately for me, one [...]

AcD: City of Gold (Masters)

Advanced Concept Design, or AcD, is the title surrounding my newest portfolio.  The City of Gold series that I created this past weekend was expanded upon and further refined.  The result of which is the first entry into the AcD portfolio. What is interesting is that these designs are all based upon a single rectangle [...]