Tag planescape

Past, Present and Future.

Mental Evolution III (“Lessons”)

January 1, 2011 marks the beginning of the tenth chapter (“Plane”) in the Planescape saga – a chapter I call “Immersion.”  While the details are still being mapped out, I am becoming enthusiastic about what this new framework entails. In advance of sharing more details about Immersion, I think it’s worth sharing a few things [...]

Plane 9 | Phase 39

With education as the backbone to my personal and professional life, the beginning of September continues (even to this day) to symbolize a new beginning for me.  Having moved into the ninth Plane (“Exodus”) in May, September 1st signifies the start of Phase 39 and a set of revised objectives for the months ahead: Painting [...]

PsG3 Regen: “The Living Rulebook”

A perfect example of the “interconnectedness of things” (i.e. the fundamental principle behind this blog) is the concept of a “living rulebook”. In an earlier post, I spent some time understanding the rules behind the game “Twilight Struggle”.  As I went through this exercise, I started to think about how the concept of a “rulebook” [...]

PsG3 Regen: “Advancement Subsystems”

By defining PLANESCAPE as a “system”, it seems natural to think of it’s underlying components as “subsystems”. Subsystems are a way to “logically encapsulate” core themes essential for growth.  By aligning subsystems with my core value system, I think the Planescape “superstructure” can remain somewhat constant while still allowing for change / growth. Regen introduces [...]

PLANESCAPE Generation 3: “Regeneration”

As mentioned briefly in the BIONIC post, I have been working fairly consistently on defining the next generation of PLANESCAPE, which I call “Regen”.  Over the next several posts, I will share the details behind this new approach as well as its multiple “advancement subsystems”.  I believe this new framework will allow even more intellectual [...]